Posts Tagged ‘iPad’

influx

In Flux

I had my brand new retina display iPad (all 3.1 million pixels) in one hand and the panic button in the other. I was sure the pixel-dense screen would take the websites we’ve built and peel back their layer of pretty, revealing something less than perfect (like HD cameras did to sitcom actors). Was this layer we’ve so painstakingly designed, sliced, exported, and built stylesheets around really so thin?... Read more

The Last Rocket

Lately, I’ve been winding down the day with my favorite new iPhone/iPad game: The Last Rocket by Shaun Inman. I’m no video game expert, but the 8-bit graphics, soundtrack, and maniacal rage I feel when failing to complete a level fondly reminds me of Mega Man. Shaun’s last release, Horror Vacui 2, was fantastic, but this is indeed a step up as he exhibits his ever-widening video game... Read more

Whusky Desktop & iPad Wallpaper

Recently, I’ve really been enjoying Rdio. Each morning I’ll add a bunch of music to my queue and be set for the rest of the day. The Sons of the Pioneers have been in heavy rotation and their version of “Cigareetes, Whusky and Wild, Wild Women” has been stuck in my head all week. When walking around the house singing the song failed to dislodge the tune from... Read more

nonhover_thumb

Non Hover

“Elements that rely only on mousemove, mouseover, mouseout or the CSS pseudo-class :hover may not always behave as expected on a touch-screen device such as iPad or iPhone.” A few days after Steve Jobs announced the release of the iPad, I read that in Apple’s Reference Library: Preparing Your Web Content for iPad, and started to realize the drastic implications the evolution of multi-touch would have on interaction design.... Read more

iPad Wallpaper: Touch It

If you’re worried about what might happen to your precious new iPad whilst passing it around so that friends and loved ones can take it for a test drive, let me commend to you this Phil Dunphy-inspired iPad wallpaper. This quote, taken from a recent episode of Modern Family when Phil gets an iPad for his birthday will provide a gentle reminder for everyone to “Touch it, but... Read more

Mimeo and the Kleptopus King

Recently, via Dribbble, I’ve had the privilege of seeing some of the progress Shaun Inman has made on his latest project, Mimeoverse: Mimeo and the Kleptopus King. It’s an iPad, iPhone & iPod Touch game where you collect power-ups that upscale the character as well as the bit resolution of the game world itself. From story writing and musical composition to pixel art, I’m amazed at the wide... Read more

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