Posts Tagged ‘Mobile’

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Content Choreography

The concept of permanently placing content on a web page for a single browsing width or resolution is becoming a thing of the past. Media-queried responsive & adaptive sites afford us the ability to re-architect content on a page to fit its container, but with this exciting new potential come equally exciting challenges. Web designers will have to look beyond the layout in front of them to envision how... Read more

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Non Hover

“Elements that rely only on mousemove, mouseover, mouseout or the CSS pseudo-class :hover may not always behave as expected on a touch-screen device such as iPad or iPhone.” A few days after Steve Jobs announced the release of the iPad, I read that in Apple’s Reference Library: Preparing Your Web Content for iPad, and started to realize the drastic implications the evolution of multi-touch would have on interaction design.... Read more

iPad Wallpaper: Touch It

If you’re worried about what might happen to your precious new iPad whilst passing it around so that friends and loved ones can take it for a test drive, let me commend to you this Phil Dunphy-inspired iPad wallpaper. This quote, taken from a recent episode of Modern Family when Phil gets an iPad for his birthday will provide a gentle reminder for everyone to “Touch it, but... Read more

Mimeo and the Kleptopus King

Recently, via Dribbble, I’ve had the privilege of seeing some of the progress Shaun Inman has made on his latest project, Mimeoverse: Mimeo and the Kleptopus King. It’s an iPad, iPhone & iPod Touch game where you collect power-ups that upscale the character as well as the bit resolution of the game world itself. From story writing and musical composition to pixel art, I’m amazed at the wide... Read more

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Multi-Touch

Multi-touch will change everything For years, web designers have been working within a firmly established jig. Books have been published, studies have been conducted and businesses have been built on a handful of fundamental interface design principles. Many of these rules have been written based on the understanding that a mouse will be serving as the primary tool in carrying out the user’s will. What happens if this... Read more

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